We’ve put two training sessions on the schedule, for this coming Friday and the Friday after. They’re not new, but if you’d like a refresher, please feel free to join us!
Roll20 101: Playing Games in Roll20
This session introduces you to the basics of using Roll20 as a player. Although it’s meant for beginners, we’ve heard from a number of more experienced Roll20 users that they’ve learned some things from this session as well. Although we have previously scheduled this for an hour, we’re expanding the time slot to a second hour to allow us to spend enough time on the different parts of Roll20.
A brief summary of the curriculum:
- A quick introduction to audio connections online
- Interacting with the map
- Names and portraits
- Text and dice
- A brief introduction to character sheets
- Tokens: types of tokens, using and moving tokens, token markers, changing settings
Roll20 201: Running Games in Roll20
This session introduces you to the basics of using Roll20 as a GM. It assumes that you have a solid foundation in using Roll20 as a player, such as you might get from taking Roll20 101.
You will not be learning how to build a room in this session. Instead, this session is going to teach you the basics of managing a table and running a game on Roll20 in a room that already exists. The session was originally timed at 2 hours, but this is being extensively reworked and is tentatively planned for 4 hours.
A brief summary of the curriculum (this may change slightly):
- Creating and editing tokens
- Managing character sheets
- Maps and layers
- Managing images
- Initiative and the turn tracker
- How to manage a room